Thick As Thieves

Immersive Sim, Stealth, Co-Op
OtherSide Entertainment

Principal/Senior Game Designer

Responsibilities include: FTUE design and implementation, player character design, gear design from concept to iteration, level design, and product ownership/management. Emphasis on core gameplay functionality and feel for characters, combat concepts, and tool interactions.

FTUE drop-off rates for the first month of launch: 8%

More In-Depth Feature Ownership Examples:

First Time User Experience Walkthroughs

Magic Slime

Character Archetypes

Player Tools and Gear

Contracts 1-16