Immersive Sim, Stealth, Co-Op
OtherSide Entertainment
Principal/Senior Game Designer
Responsibilities include: FTUE design and implementation, player character design, gear design from concept to iteration, level design, and product ownership/management. Emphasis on core gameplay functionality and feel for characters, combat concepts, and tool interactions.
FTUE drop-off rates for the first month of launch: 8%
More In-Depth Feature Ownership Examples:
First Time User Experience Walkthroughs
Magic Slime
Character Archetypes
Player Tools and Gear
Contracts 1-16




