
Running through introduction tutorials and built my first level using free assets in the Epic Store. Having all of the items in one spot, including the market place, the Epic Launcher, and the Unreal Engine in one shell is really cool.
I only dabbled in Blueprints creating a prop light, but I think I’m going to really enjoy tooling around with the options. After using Unity for so long, I was worried Unreal would be difficult to learn, but it’s pretty intuitive so far; let’s see how I feel about that after a few more days.
Very much looking forward to creating more actors and using assets to build something playable.
For reference, these are the tutorials I ran through today:
Introducing Unreal Engine – Really great introduction to all of the components that make up the editor.
Your First Hour With Unreal Engine -A very, very quick overview on importing assets, creating your first level, adjusting lighting, and creating a simple Blueprint.