A Return To Unreal

Hello again, it’s been a while! I’ve had a few job changes over the last few years, and each role has required me to work more in documentation than in a scripting capacity. I must say, I was worried about getting rusty, and even though a lot of the dust is knocked off, I’m still very much an Unreal Engine noob.

The interface, file structure, and content-building tools are all pretty standard and very easy to get familiar with, but Blueprints continue to be a challenge. Because of this, I wanted to list out a few resources that helped me at least get a basic understanding of Blueprints. They’re great reference points that I’ll continue to use for a long while.

Unreal 5 Documentation
This is Unreal’s official documentation source.

Mathew Wadstein Tutorials
HTF Do I and WTF Is tutorial videos that are quick and informative.

https://kenney.nl/assets
Asset store with lots of free offerings.

Udemy

More to be added as I continue on my exploration of Unreal.

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Author: McAstronaut

Game designer. Gremlin. World traveler.

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